97 research outputs found

    Digital neural circuits : from ions to networks

    Get PDF
    PhD ThesisThe biological neural computational mechanism is always fascinating to human beings since it shows several state-of-the-art characteristics: strong fault tolerance, high power efficiency and self-learning capability. These behaviours lead the developing trend of designing the next-generation digital computation platform. Thus investigating and understanding how the neurons talk with each other is the key to replicating these calculation features. In this work I emphasize using tailor-designed digital circuits for exactly implementing bio-realistic neural network behaviours, which can be considered a novel approach to cognitive neural computation. The first advance is that biological real-time computing performances allow the presented circuits to be readily adapted for real-time closed-loop in vitro or in vivo experiments, and the second one is a transistor-based circuit that can be directly translated into an impalpable chip for high-level neurologic disorder rehabilitations. In terms of the methodology, first I focus on designing a heterogeneous or multiple-layer-based architecture for reproducing the finest neuron activities both in voltage-and calcium-dependent ion channels. In particular, a digital optoelectronic neuron is developed as a case study. Second, I focus on designing a network-on-chip architecture for implementing a very large-scale neural network (e.g. more than 100,000) with human cognitive functions (e.g. timing control mechanism). Finally, I present a reliable hybrid bio-silicon closed-loop system for central pattern generator prosthetics, which can be considered as a framework for digital neural circuit-based neuro-prosthesis implications. At the end, I present the general digital neural circuit design principles and the long-term social impacts of the presented work

    What role should non-academics have in evaluating the potential impact of new research projects?

    Get PDF
    Non-academics with extensive experience of particular sectors and industries can provide unique insights into the potential pathways to impact for new research projects. Drawing on a quasi-natural experiment comparing assessment panels with and without non-academic experts, Junwen Luo discusses the how these skills were perceived by academics and how the inclusion of non-academics might benefit from clearer definitions of impact in applied research grants

    Single channel based interference-free and self-powered human-machine interactive interface using eigenfrequency-dominant mechanism

    Full text link
    The recent development of wearable devices is revolutionizing the way of human-machine interaction (HMI). Nowadays, an interactive interface that carries more embedded information is desired to fulfil the increasing demand in era of Internet of Things. However, present approach normally relies on sensor arrays for memory expansion, which inevitably brings the concern of wiring complexity, signal differentiation, power consumption, and miniaturization. Herein, a one-channel based self-powered HMI interface, which uses the eigenfrequency of magnetized micropillar (MMP) as identification mechanism, is reported. When manually vibrated, the inherent recovery of the MMP caused a damped oscillation that generates current signals because of Faraday's Law of induction. The time-to-frequency conversion explores the MMP-related eigenfrequency, which provides a specific solution to allocate diverse commands in an interference-free behavior even with one electric channel. A cylindrical cantilever model was built to regulate the MMP eigenfrequencies via precisely designing the dimensional parameters and material properties. We show that using one device and two electrodes, high-capacity HMI interface can be realized when the MMPs with different eigenfrequencies have been integrated. This study provides the reference value to design the future HMI system especially for situations that require a more intuitive and intelligent communication experience with high-memory demand.Comment: 35 pages, 6 figure

    Towards Deeply Unified Depth-aware Panoptic Segmentation with Bi-directional Guidance Learning

    Full text link
    Depth-aware panoptic segmentation is an emerging topic in computer vision which combines semantic and geometric understanding for more robust scene interpretation. Recent works pursue unified frameworks to tackle this challenge but mostly still treat it as two individual learning tasks, which limits their potential for exploring cross-domain information. We propose a deeply unified framework for depth-aware panoptic segmentation, which performs joint segmentation and depth estimation both in a per-segment manner with identical object queries. To narrow the gap between the two tasks, we further design a geometric query enhancement method, which is able to integrate scene geometry into object queries using latent representations. In addition, we propose a bi-directional guidance learning approach to facilitate cross-task feature learning by taking advantage of their mutual relations. Our method sets the new state of the art for depth-aware panoptic segmentation on both Cityscapes-DVPS and SemKITTI-DVPS datasets. Moreover, our guidance learning approach is shown to deliver performance improvement even under incomplete supervision labels.Comment: to be published in ICCV 202

    A Consumer-tier based Visual-Brain Machine Interface for Augmented Reality Glasses Interactions

    Full text link
    Objective.Visual-Brain Machine Interface(V-BMI) has provide a novel interaction technique for Augmented Reality (AR) industries. Several state-of-arts work has demonstates its high accuracy and real-time interaction capbilities. However, most of the studies employ EEGs devices that are rigid and difficult to apply in real-life AR glasseses application sceniraros. Here we develop a consumer-tier Visual-Brain Machine Inteface(V-BMI) system specialized for Augmented Reality(AR) glasses interactions. Approach. The developed system consists of a wearable hardware which takes advantages of fast set-up, reliable recording and comfortable wearable experience that specificized for AR glasses applications. Complementing this hardware, we have devised a software framework that facilitates real-time interactions within the system while accommodating a modular configuration to enhance scalability. Main results. The developed hardware is only 110g and 120x85x23 mm, which with 1 Tohm and peak to peak voltage is less than 1.5 uV, and a V-BMI based angry bird game and an Internet of Thing (IoT) AR applications are deisgned, we demonstrated such technology merits of intuitive experience and efficiency interaction. The real-time interaction accuracy is between 85 and 96 percentages in a commercial AR glasses (DTI is 2.24s and ITR 65 bits-min ). Significance. Our study indicates the developed system can provide an essential hardware-software framework for consumer based V-BMI AR glasses. Also, we derive several pivotal design factors for a consumer-grade V-BMI-based AR system: 1) Dynamic adaptation of stimulation patterns-classification methods via computer vision algorithms is necessary for AR glasses applications; and 2) Algorithmic localization to foster system stability and latency reduction.Comment: 15 pages,10 figure

    Optogenetics in silicon: A neural processor for predicting optically active neural networks

    Get PDF
    We present a reconfigurable neural processor for real-time simulation and prediction of opto-neural behaviour. We combined a detailed Hodgkin-Huxley CA3 neuron integrated with a four-state Channelrhodopsin-2 (ChR2) model into reconfigurable silicon hardware. Our architecture consists of a Field Programmable Gated Array (FPGA) with a custom-built computing data-path, a separate data management system and a memory approach based router. Advancements over previous work include the incorporation of short and long-term calcium and light-dependent ion channels in reconfigurable hardware. Also, the developed processor is computationally efficient, requiring only 0.03 ms processing time per sub-frame for a single neuron and 9.7 ms for a fully connected network of 500 neurons with a given FPGA frequency of 56.7 MHz. It can therefore be utilized for exploration of closed loop processing and tuning of biologically realistic optogenetic circuitry
    • …
    corecore